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Thieves World First Blood Book Summary : Contains all of the stories of the first two Thieves' World anthologies (Thieves' World and Tales of the Vulgar Unicorn), with additional material. Return to the Olden Days of Sanctuary! Sanctuary, a seedy, backwater town governed by evil forces, powerful magic, and political intrigue See how Thieves' World all began! Classic stories by: Robert Lynn Asprin Lynn Abbey Poul Anderson Marion Zimmer Bradley John Brunner David Drake Philip Jose Farmer Joe Haldeman Janet Morris Andrew J. Offutt A. E.van Vogt At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Thieves World Book Summary : Missing Game of Thrones? Dare to “be pulled into political intrigues, watch new gods replace old, and witness fortunes rise and fall and rise again” (Book Riot). A classic series for a new generation of fantasy adventure fans, Thieves’ World® paved the way for the shared-world anthology tradition with epic worldbuilding, unforgettable characters, and nonstop action thanks to the legendary authors who contribute to it. The series’s groundbreaking debut features stories by John Brunner, Lynn Abbey, Poul Anderson, Andrew J. Offutt, Robert Lynn Asprin, Joe Haldeman, Christine DeWees, and Marion Zimmer Bradley, who populate the lawless city of Sanctuary with orphans and wizards, fortune tellers and emperors, merchants and madams, spies, assassins, and, of course, thieves. “Sanctuary was the city where anything could happen, where characters created by some of the best fantasy writers of the generation crossed paths and shared adventures.” —Black Gate “A bold and daring experiment in fantasy storytelling . . . We are introduced to the cast of characters, including beggars and crime lords, wizards and soldiers, minstrels and thieves, as this new chapter in the life of Sanctuary begins, life under the governorship of Prince Kadakithis.” —Fantasy-Faction
Thieves World Volume One Book Summary : Experience “a bold and daring experiment in fantasy storytelling” with the first three books in the bestselling Thieves’ World® series (Fantasy-Faction). Created by the New York Times–bestselling author of the Myth series, as well as the Phule’s Company series, Thieves’ World® brings together classic fantasy’s finest authors to flesh out the shared world with their own unforgettable characters and epic worldbuilding. The first three books include stories by Lynn Abbey, Poul Anderson, Robert Lynn Asprin, Marion Zimmer Bradley, C. J. Cherryh, David Drake, Philip José Farmer, Joe Haldeman, Janet Morris, Andrew J. Offutt, and others. They introduce you to the nefarious citizens of the city of Sanctuary, including One-Thumb, the proprietor of the Vulgar Unicorn tavern; Regli, a nobleman; Illyra, the seer; Hanes, the thief; Jubal, the crime lord; and Tempus Thales, the immortal mercenary. “Game of Thrones has come to an end. . . . [Here’s] a fantasy series to fill the void. . . . You’ll be pulled into political intrigues, watch new gods replace old, and witness fortunes rise and fall and rise again.” — Book Riot “Sanctuary was the city where anything could happen, where characters created by some of the best fantasy writers of the generation crossed paths and shared adventures.” —Black Gate
Thieves World Collection Volume Two Book Summary : Books Four to Six in the shared-world series “where characters created by some of the best fantasy writers of the generation crossed paths and shared adventures” (Black Gate). Invasion, war, and rebellion roil the city of Sanctuary in this three-book collection compiled by the New York Times–bestselling author of the Myth series, as well as the Phule’s Company series. The shared-world series comes alive with stories by Lynn Abbey, Robert Lynn Asprin, Robin W. Bailey, C. J. Cherryh, David Drake, Diane Duane, Chris and Janet Morris, Andrew J. Offutt, and Diana L. Paxson. “Game of Thrones has come to an end. . . .[Here’s] a fantasy series to fill the void. . . .You’ll be pulled into political intrigues, watch new gods replace old, and witness fortunes rise and fall and rise again.” — Book Riot Thieves’ World has grown into a real presence in the fantasy genre.” —Fantasy-Faction
Sanctuary Book Summary : From the Bestselling Fantasy Adventure Series, Thieves' World (tm) Created by Robert Lynn Asprin & Lynn Abbey Return To The City That Would Not Die! Return To Thieves' World! Return To Sanctuary! Thieves' World was the bestselling and first of the shared world phenomenon, selling well over a million copies of anthologies detailing the exploits and intrigues of the high-born and low-born denizens of Sanctuary, a city that has seen many masters. The Age of Ranke and the reign of Kadakithis, the occupation of the Beysib, the war of the gods and indeed the erstwhile Renaissance are now all in the past. Memories of heroes and villains, glory and savagery have all been relegated to the shadows of yesteryear as present-day residents once again apply themselves to the task at hand: survival. Only Molin Torchholder, architect of Sanctuary's glory and master of her secrets. knows the whole truth, but he is dying . . . He must hold on until he can pass along the city's hidden history of empires come and gone and blood shed for reason and naught. Aiding him are a lowly laborer named Cauvin, himself a survivor of one of the city's darkest moments, and a young boy named Bec. So many secrets and so little time. And as Molin's chronicles of the past unfold, even darker forces return, an evil that jeopardizes the very survival of a city that until now has always refused to die. Sanctuary - An Epic Novel of Thieves' World ushers in a whole new age of tales, a whole new age of Thieves' World. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Thieves World Enemies of Fortune Book Summary : Empires rise and fall, but Sanctuary lives on. Sanctuary, a lawless city governed by evil forces, powerful magic, and political intrigue where survival is an unexpected bonus A recent storm has left a ship filled with exotic cargo and arcane secrets wrecked off the shore of Sanctuary in this second of a new series of shared world anthologies that continues its story with tales of necromancers and assassins, urchins and knaves, and of course, thieves. This unexpected booty leads to boons and curses for the world-weary residents ... as well as the usual power struggle among factions wishing to take deadly advantage at any new turn of events. All new stories by Lynn Abbey, Stephen Brust, C.J.Cherryh, Jeff Grubb, Mickey Zucker Reichert, Dennis McKiernan, Andrew Offutt, Robin Wayne Bailey, Diana Paxson, Jody Lynn Nye, Selina Rosen, and Jane Fancher. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Thieves World Turning Points Book Summary : New Stories by Raymond E. Feist, Dennis L. McKiernan, and others Empires rise and fall, but Sanctuary lives on! Sanctuary, a lawless city governed by evil forces, powerful magic, and political intrigue. The Age of the Rankin reign of Kadakithis, the occupation of the Beysib, and indeed the erstwhile Renaissance are all in the past. It is years later and the legendary figures of Jubal, Tempus, Shadowspawn, and the Stormchildren are now just memories, myth, and rumor. But the city and its people live on. A new pantheon of personalities have moved in and are making their mark on this dark and dangerous city. Meet these denizens of the city where just surviving is a full-time occupation. Meet Halott the Necromancer, Latilla—daughter of the legendary artist Lalo the Limmer, Dysan the short and scrappy thief, Jake the rat, and a host of others. Return to Sanctuary and let the games begin! At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Thieves World Book Summary : The anthologies have long hinted at what lies beyond Sanctuary. The heroes and villains have hailed from far-flung lands with evocative names and interesting cultures, but these places were always mysterious, always hidden in the background. Strange lands and stranger people combined to form a vibrant tapestry of fascinating history, colorful customs, and ancient nations. The Thieves' World Gazetteer reveals these fabled lands, presenting them in detail for the first time ever. Inside this exciting sourcebook, you'll find: A detailed history and geographical overview of the Known World. An extensive look at civilizations only mentioned in the books, describing such famous places as Caronne, Mrsevada, Sherranpip and more. A look at the Rankan Empire and its most important provinces, including Lirt, Aurveshan, and Cirdon. An examination of the planar cosmology, including descriptions for the 12 Planes of Magic, the Seven Hells, and the Many Paradises. The gods of Thieves' World defined, providing extensive material on the Rankan and Ilsig pantheons, as well as other gods. Avatars for a number of deities famous for interacting with mortals. New cultures including Firaquan, Sumese, and the dreaded Black-haired Barbarians. New backgrounds like the Armiger, Mortician, and Spy, Guidelines for using the epic rules, including progressions for all the classes presented in the Thieves' World Player's Manual. New Birthright feats such as Burst of Speed, Killing Surge, and Magical Tinker, New setting appropriate prestige classes such as the Enlibrite Steelshaper and Ilsigi Paragon. A Thieves' World bestiary that not only describes using existing monsters, but also presents new ones like the Froth Daughter, Sikkaintair, and the Spiders of the Purple Mage.
Storm Season Book Summary : A whirlwind of fantasy action and adventure descends on Thieves’ World®—as related by C. J. Cherryh, Diana L. Paxson, Andrew J. Offutt, and others. Welcome back to Sanctuary, “the city where anything could happen, where characters created by some of the best fantasy writers of the generation crossed paths and shared adventures” (Black Gate). The Thieves’ World® series continues with a story line created by Robert Lynn Asprin, C. J. Cherryh, Diana L. Paxson, Lynn Abbey, Janet Morris, and Andrew J. Offutt. In Storm Season, immortal warrior Tempus Thales and his nemesis, the crime lord Jubal, go head to head in fast-paced exploits that bring the simmering tension between them to a boil. “Much of Storm Season pertains to the conflict between Asprin’s gladiator/crime lord Jubal and Morris’ Tempus, and the other stories work to move this plotline along, while telling their own tales. Offutt, as usual, steals the show with a Shadowspawn story . . .” —Fantasy-Faction
Thieves World Player s Manual Book Summary : Since 1979, Sanctuary has been the nastiest, ugliest, and grittiest city in fantasy fiction. This summer, Sanctuary returns to roleplaying for the first time in over 20 years and the excitement begins with the Thieves' World Player's Manual. This book includes a detailed overview of the city in the classic and current eras, a culture and background system to customize your adventurer, over twenty core and prestige classes, a unique magic system, and a brand new Thieves' World short story by Lynn Abbey herself. Explore the Maze, enjoy the delights of the Street of Red Lanterns, or take part in the fight against Dyareela's cultists. The Thieves' World Player's Manual is your gateway to adventure.
Wings of Omen Book Summary : Sixth in the magical, action-packed shared-world series: “Thieves’ World® has grown into a real presence in the fantasy genre” (Fantasy-Faction). Under the rule of a humanoid race, the city of Sanctuary finds itself divided. Rebels and assassins stalk the shadows, bringing chaos to the streets—which is nothing new to the lawless locals. But even they will have to put aside their differences to unite against their common enemy. An accomplishment easier said than done in a city where everyone is out for themselves . . . Stories by Chris and Janet Morris, Robin W. Bailey, Diana L. Paxson, Diane Duane, C. J. Cherryh, Andrew J. Offutt, Lynn Abbey, and Robert Lynn Asprin add to the legend and lore of this “surprisingly rich and deep world” (Book Riot). “In the sixth book of the collection, the friction between the residents of Sanctuary and the invading Beysib heats up and makes for some exciting reading . . . Offutt’s character Shadowspawn gets some good coverage, and a few fresh new characters also get some play . . .” —Fantasy-Faction “‘The Hand That Feeds You’ [by Diane Duane] is one of the best stories in the entire collection to date.” —brianbookreviews.blogspot.com
The Face of Chaos Book Summary : War looms over Sanctuary in the fifth Thieves’ World® anthology compiled by the New York Times–bestselling author of the Phule’s Company series. The invasion by the Beysibs, an amphibious humanoid race, brings unusual prosperity to the city of Sanctuary. But underneath the glittering façade lies a ticking time bomb, for the nefarious residents of Sanctuary don’t take kindly to an invasion—well-meaning or otherwise . . . Join Janet Morris, C. J. Cherryh, Robert Lynn Asprin, Lynn Abbey, David Drake, and Diana L. Paxson as their stories unravel the fates of Sanctuary’s favorite liars, thieves, assassins, and warriors. “Abbey . . . understands Sanctuary and its characters. She also knows how to write a short story with a strong main character, a riveting plot that contains twists and turns, and a satisfying resolution. Best story in the book . . . Lalo is the most interesting of all of the characters in Thieves’ World and his stories are always interesting. Paxson . . . spins an interesting and well written yarn that closes the book nicely.” —brianbookreviews.blogspot.com
Gambit Thieves World Book Summary : Ever wonder what Gambit is up to when he's not saving the world with the X-Men? Then join him in the exciting and treacherous terrain of the New Orleans underworld, where Remy LeBeau's skills and mastery as a thief are unquestioned! But Gambit's confidence may be his downfall - and his world might soon collapse like a house of cards! When the reanimated dead crawl out of their graves and overrun the streets of the Big Easy, Gambit is the only person who can save the city from a zombie apocalypse! But he's got even bigger problems: two women, both heartbroken, both angry...and both demanding his head on a platter! Then, the talented thief faces his most dangerous job yet: infi ltrating the heavily fortifi ed home of...the X-Men?! You've got to read it to believe it, mes amis! COLLECTING: GAMBIT (2004) 1-12, MATERIAL FROM X-MEN UNLIMITED (2004) 3
Assassin for the Thieves World Book Summary : Agent Tolik Kalinchenko convinces Elena, a Russian mafia leader's daughter, to seduce an old flame that may be connected to a secret combat system called "Bespredel." In a race against the clock, Tolik must destroy Bespredel's Red Warriors in time to save Elena, who has been discovered as an informant. But when war has no limits, where can love hide?
Tales from the Vulgar Unicorn Book Summary : Belly up to Thieves’ World®’s favorite bar for tales told by such fantasy stars as Philip José Farmer, David Drake, Janet Morris, and others. In the second shared-world anthology of the Thieves’ World® series, we see “the gods themselves taking a hand in the fight for the hearts, minds and souls of the citizens of Sanctuary” (Fantasy-Faction). Via contributions from Philip José Farmer, David Drake, Lynn Abbey, A.E. van Vogt, Janet Morris, Andrew J. Offutt, and Robert Lynn Asprin, you’ll revisit the nefarious characters of Sanctuary, including One-Thumb, the proprietor of the Vulgar Unicorn; Regli, a nobleman; Illyra, the seer; Hanes, the thief; the crime lord, Jubal; and introducing Tempus Thales, the immortal mercenary. “It’s the best kind of sequel, the kind which was not meticulously planned from the start, unlike the deliberate megafranchises being created today, which may be plotted out for a decade in advance of the launch. . . . An important book in the series . . . Many elements which will be exploited to huge degree and cast a huge shadow over later pages are introduced here for the first time. . . . In some ways, it provides an anticipatory, even direct, model for the grimdark of the nineties which would follow.” —World of Antra