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The Game Book Summary : In this darkly humorous thriller, reality television becomes too real when a killer with a message preys on the contestants of America's number one TV show. A high-stakes game is played on the set of a live-broadcast, reality-television show where guests are trapped for six months in a haunted mansion. Thousands of miles away, a psychopath is executed by lethal injection in California and dies with a secret that could save many lives. Only a comical detective who fears nothing -- except his teenage daughters -- can hope to understand what links these two seemingly unrelated crimes, without ever losing his zest for the game or his sense of humour.
Playing the Game Book Summary : " In England the latter years of the nineteenth century saw a period of rapid and profound change in the role of women in sports. Kathleen McCrone describes this transformation and the social changes it helped to bring about. Based upon a thorough canvas of primary and secondary materials, this study fills a gap in the history of women, of sport, and of education."
The Game Book Summary : Hidden somewhere, in nearly every major city in the world, is an underground seduction lair. And in these lairs, men trade the most devastatingly effective techniques ever invented to charm women. This is not fiction. These men really exist. They live together in houses known as Projects. And Neil Strauss, the bestselling author and journalist, spent two years living among them, using the pseudonym Style to protect his real-life identity. The result is one of the most explosive and controversial books of the last decade—guaranteed to change the lives of men and transform the way women understand the opposite sex forever. On his journey from AFC (average frustrated chump) to PUA (pick-up artist) to PUG (pick-up guru), Strauss not only shares scores of original seduction techniques but also has unforgettable encounters with the likes of Tom Cruise, Britney Spears, Paris Hilton, Heidi Fleiss, and Courtney Love. And then things really start to get strange—and passions lead to betrayals lead to violence. The Game is the story of one man's transformation from frog to prince to prisoner in the most unforgettable book of this generation.
The Game Book Summary : On the eve of their wedding, twenty-year-old Jack Fleming arranges a secret ringside seat for his sweetheart to view her only rival: the "game." Through Genevieve's apprehensive eyes, we watch the prizefight that pits her fair young lover, "the Pride of West Oakland," against the savage and brutish John Ponta and that reveals as much about her own nature, and Joe's, as it does about the force that drives the two men in their violent, fateful encounter. ø Responding to a review that took him to task for his realism, Jack London wrote, "I have had these experiences and it was out of these experiences, plus a fairly intimate knowledge of prize-fighting in general, that I wrote The Game." With this intimate realism, London took boxing out of the realm of disreputable topics and set it on a respectable literary course that extends from A. J. Liebling to Ernest Hemingway to Joyce Carol Oates. The familiarity of London's boxing writing testifies to its profound influence on later literary commentators on the sport, while the story The Game tells remains one of the most powerful and evocative portraits ever given of prizefighters in the grip of their passion.
The Game Book Summary : If you loved American Horror Story 1984, you'll die for this paperback original thriller mashup of Agatha Christie's The A.B.C. Murders and Riverdale in which a game turns deadly with a killer who picks his victims one by one, letter by letter. Every year the senior class at Lincoln High plays assassin. Lia Prince has been planning her strategy for years and she's psyched that not only does she finally get to play, she's on a team with Devon Diaz. But this year, the game isn't any fun--it's real. Abby Ascher, Ben Barnard, and Cassidy Clarke have all turned up . . . dead. Can Lia stop the ABC killer before he reaches D? Underlined is a line of totally addictive romance, thriller, and horror paperback original titles coming to you fast and furious each month. Enjoy everything you want to read the way you want to read it.
Into the Game Book Summary : "Five young Minecraft players in the real world find themselves transported inside the game they love. But now it's not a game--and they will have to use everything they know to explore, build, and survive!"--
It s All in the Game Book Summary : Three questions concerning modern legal thought provide the framework for It’s All in the Game: What should judges do? What do judges do? What can judges do? Contrasting his own answers to traditional responses and moving playfully between debates of high theory, daily practices of appellate judges, and his own enlightening analyses of significant court rulings, Allan C. Hutchinson examines what it means to treat adjudication as an engaged game of rhetorical justification. His resulting argument enables the reader to grasp more fully the practical operation, political determinants, and the transformative possibilities of law and adjudication. Taking on leading contemporary theories to explore the claim that “law is politics,” Hutchinson delineates a route toward professional, relevant, and responsible—if radical—judicial practices. After discussing the difference between foundationalist, antifoundationalist, and nonfoundationalist legal critiques, he offers a focused, unequivocal, and positive account of the advantages of operating within a nonfoundationalist framework. Although such an approach centralizes the role of rhetoric in law, Hutchinson claims that this does not necessitate a turn away from politics or, more particularly, from a progressive politics. Driving home the political and jurisprudential impact of his critique and of his account of nonfoundationalist alternatives, he urges judges and jurists to engage in law’s language game of politics. This engaging book will interest linguistic philosophers, legal theorists, law students, attorneys, judges, and jurists of all stripes.
Invitation to the Game Book Summary : Unemployed after high school in the highly robotic society of 2154, Lisse and seven friends resign themselves to a boring existence in their "Designated Area" until the government invites them to play The Game.
The Game of Humor Book Summary : Humor, wit, and laughter surround each person. From everyday quips to the carefully contrived comedy of literature, newspapers, and television we experience humor in many forms, yet the impetus for our laughter is far from innocuous. Misfortune, stupidity, and moral or cultural defects, however faintly revealed in others and ourselves, seem to make us laugh. Although discomforting, such negative terms as superiority, aggression, hostility, ridicule, or degradation can be applied to instances of humor. According to scholars, Thomas Hobbes's "superiority theory"--that humor arises from mischances, infirmities, and indecencies, where there is no wit at all--applies to most humor. With the exception of good-natured play, Charles R. Gruner claims that humor is rarely as innocent as it first appears. Gruner's proposed superiority theory of humor is all-encompassing. In "The Game of Humor, "he expands the scope of Hobbes's theory to include and explore the contest aspect of "good-natured" play. As such, the author believes all instances of humor can be examined as games, in terms of competition and keeping score--winners and losers. Gruner draws on a broad spectrum of thought-provoking examples. Holocaust jokes, sexual humor, the racialist dialogue of such comic characters as Stepin Fetchit and Archie Bunker, simple puns, and many of the author's own encounters with everyday humor. Gruner challenges the reader to offer a single example of humor that cannot be "de-humorized" by its agonistic nature. "The Game of Humor "makes intriguing and enjoyable reading for people interested in humor and the aspects of human motivation. This book will also be valuable to professionals in communication and information studies, sociologists, literary critics and linguists, and psychologists concerned with the conflicts and tensions of everyday life.
The Game Book Summary : THE GAME happens inside a very large Hadron Collider which is built by the Utopians Godisious and Luciferious to fi nd the answer to a problem their people have. Th e Cycloves are a very dangerous species, intent on killing everyone and destroying every planet they come into contact with. Having destroyed one galaxy, they are now on route to the Utopians galaxy. Needing an answer as soon as possible how they can accomplish this, they make a new multiverse inside the Hadron Collider that is in orbit above their moon. Th e Hadron Collider holds a number of universes, thousands of galaxies and millions of stars and planets. Everything within the Collider is very small, but the species that live inside it have no idea. Th e Cycloves are put at the top of the Collider and the humans lower down. Th e people from Utopia Prime enter Th e Game to take control of the units within it and get them to fi ght the Cycloves. Th e main two characters Darrent and Chrymella who are inside Th e Game, have to work together to fi nd the answer before the Cycloves return and destroy the Utopians and everyone else in their galaxy. When Darrent fi nds himself occupying Chrymella's body, he is not happy and wonders how he can do his job