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Spider Game
Author : Christine Feehan
Publisher : Penguin
Release Date : 2016-01-26
ISBN 10 : 0698197747
Pages : 464 pages
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In the new GhostWalker novel by the #1 New York Times bestselling author of Viper Game, a trained killer meets his match in a woman whose very kiss can stop a heart. The Cajun dive in the middle of the godforsaken swamps wasn’t exactly Trap Dawkins’ idea of fun. But the GhostWalker wasn’t there for a good time. He was looking for her. Cayenne. It’s where she found her victims. Poor suckers. Then again, who wouldn’t want to leave a place like this with a woman like her? It’s not Cayenne’s fault. Locked up, experimented on and never knowing kindness, she was bred this way—with a heart of pure venom. Trap understands her. He survived his own dark past and he shares her desire for getting even. But now Trap’s greatest danger is Cayenne herself. Because what’s inside her is hard to control—especially when it’s aroused by a lover as reckless as Trap. From the Paperback edition.

Spider Game
Author : Christine Feehan
Publisher : Penguin
Release Date : 2016-01-26
ISBN 10 : 0698197747
Pages : 464 pages
GET BOOK!

In the new GhostWalker novel by the #1 New York Times bestselling author of Viper Game, a trained killer meets his match in a woman whose very kiss can stop a heart. The Cajun dive in the middle of the godforsaken swamps wasn’t exactly Trap Dawkins’ idea of fun. But the GhostWalker wasn’t there for a good time. He was looking for her. Cayenne. It’s where she found her victims. Poor suckers. Then again, who wouldn’t want to leave a place like this with a woman like her? It’s not Cayenne’s fault. Locked up, experimented on and never knowing kindness, she was bred this way—with a heart of pure venom. Trap understands her. He survived his own dark past and he shares her desire for getting even. But now Trap’s greatest danger is Cayenne herself. Because what’s inside her is hard to control—especially when it’s aroused by a lover as reckless as Trap. From the Paperback edition.

Marvel's Spider-Man Game Guide
Author : N.A
Publisher : N.A
Release Date :
ISBN 10 :
Pages : 329 pages
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The Amazing Spider Man 2 Game Guide
Author : Pro Gamer
Publisher : Booksmango
Release Date : 2016-04-07
ISBN 10 : 1633237532
Pages : 33 pages
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Find tips, tricks, hacks and cheats with our ProGamer eBook guides. Play the game as a pro and beat your opponents to advance further in the game. Complete all levels with ease and find useful insight secrets from professional gamers. Become the expert with this easy to understand eBook gaming guide.

Spider Puzzle Game
Author : Marcus White
Publisher : Challenging Logic Puzzles
Release Date : 2018-10-06
ISBN 10 : 9781726809184
Pages : 116 pages
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Spider Puzzle consists of a rectangular or square grid divided into regions. The aim is to blacken some cells so that each region is either completely filled or completely empty. External numbers are the clues, and equal the row and column totals for the black squares.

SPIDER GAMES - (The Cruise FBI Thriller Series Book 2)
Author : Helen Hanson
Publisher : Domino INK
Release Date : 2016-08-09
ISBN 10 : 0996744312
Pages : 380 pages
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Three dead in the explosion. A new terrorist group claims victory. Danger wears unexpected faces . . . When police pull the bloated corpse of a young woman out of the Pajaro River, FBI agent Claudia Seagal becomes a central figure in the investigation. Was the woman murdered by human traffickers? If so, where are they holding the others captive? Hard work is good therapy for grad student Baxter Cruise, who mourns a friend’s ultimate betrayal. At least Baxter’s drone fleet responds as predicted and might earn him a future. When a major investor asks Baxter to join a hot robotics company, Baxter’s professional prospects glisten. Even his relationship with Claudia borders on happiness, something he hasn’t experienced since losing his parents in an auto accident. But clouds from his dark past threaten to destroy both dreams. As Claudia tracks a killer, Baxter becomes the prime suspect in another bombing. Was he framed? Or is someone else the real target?

Spider-Man the Game
Author : Doug Walsh
Publisher : BradyGames
Release Date : 2004
ISBN 10 : 9780744003932
Pages : 126 pages
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Patrol the streets and skies of Manhattan as Spider-Man in this all new larger-than-life adventure.

Marvel's Spider-Man
Author : Paul Davies
Publisher : N.A
Release Date : 2018
ISBN 10 : 9781785657979
Pages : 190 pages
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Creative Coding in Python
Author : Sheena Vaidyanathan
Publisher : Quarry Books
Release Date : 2018-12-18
ISBN 10 : 1631595814
Pages : 144 pages
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Creative Coding in Python presents over 30 creative projects that teach kids how to code in the easy and intuitive programming language, Python. Creative Coding in Python teaches the fundamentals of computer programming and demonstrates how to code 30+ fun, creative projects using Python, a free, intuitive, open-source programming language that's one of the top five most popular worldwide and one of the most popular Google search terms in the U.S. Computer science educator Sheena Vaidyanathan helps kids understand the fundamental ideas of computer programming and the process of computational thinking using illustrations, flowcharts, and pseudocode, then shows how to apply those essentials to code exciting projects in Python: Chatbots: Discover variables, strings, integers, and more to design conversational programs. Geometric art: Use turtle graphics to create original masterpieces. Interactive fiction: Explore booleans and conditionals to invent "create your own adventure" games. Dice games: Reuse code to devise games of chance. Arcade games and apps: Understand GUI (graphical user interfaces) and create your own arcade games and apps. What’s next? Look at exciting ways to use your powerful new skills and expand your knowledge of coding in Python. Creative Coding in Python gives kids the tools they need to create their own computer programs.

Spider Solitaire Winning Strategies
Author : Steve N. Brown
Publisher : Lulu.com
Release Date : 2016-02-01
ISBN 10 : 1495188515
Pages : 252 pages
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This book is for the Spider Solitaire player who plays at the four-suit level, wins less than 40% of their games and wants to improve their win ratio. It is assumed that the player plays a pure game, meaning they neither undo moves, nor restart games, nor reject games. However, one chapter explores how these three options might affect a player's win ratio.

Learn cocos2d Game Development with iOS 5
Author : Steffen Itterheim,Andreas Lw
Publisher : Apress
Release Date : 2011-12-14
ISBN 10 : 1430238143
Pages : 532 pages
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Create compelling 2D games with Learn cocos2d Game Development with iOS 5. This book shows you how to use the powerful cocos2d game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. The ins and outs of the Kobold2D development environment for cocos2d and its preconfigured libraries, including cocos3d and Lua. Best of all, Learn cocos2d Game Development with iOS 5 will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the cocos2d game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS 5 SDK and OpenGL code. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author's improved cocos2d game engine (Kobold2D), and even helps you enhance your game's marketability on the App Store.

Learn iPhone and iPad cocos2d Game Development
Author : Steffen Itterheim
Publisher : Apress
Release Date : 2011-07-30
ISBN 10 : 1430233044
Pages : 416 pages
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Learn iPhone and iPad cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and little-to-no iPhone SDK and OpenGL code. By creating 2-3 sample games over the course of the book, you'll learn key concepts of the cocos2d game engine and relevant tools like Zwoptex (TextureAtlas), ParticleDesigner (Particle Effects), and others. The example games are modeled after popular App Store games so that they are relevant, recognizable, and immediately fun and inspiring. The games increase in complexity and highlight common recurring cocos2d beginner questions. As you move along, you'll learn about possible stumbling blocks and how to navigate them successfully. As you move from beginning to advanced, you'll encounter general game programming wisdom, tips for performance improvement, as well as pointers to alternative implementations and further reading. It is assumed that the reader has previous programming knowledge but not necessarily with Objective-C. Related topics such as Xcode, Objective-C, the iPhone SDK, and OpenGL are only discussed where absolutely necessary.