software and system development using virtual platforms

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Software and System Development using Virtual Platforms
Author : Daniel Aarno,Jakob Engblom
Publisher : Morgan Kaufmann
Release Date : 2014-09-17
ISBN 10 : 012800813X
Pages : 366 pages
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Virtual platforms are finding widespread use in both pre- and post-silicon computer software and system development. They reduce time to market, improve system quality, make development more efficient, and enable truly concurrent hardware/software design and bring-up. Virtual platforms increase productivity with unparalleled inspection, configuration, and injection capabilities. In combination with other types of simulators, they provide full-system simulations where computer systems can be tested together with the environment in which they operate. This book is not only about what simulation is and why it is important, it will also cover the methods of building and using simulators for computer-based systems. Inside you’ll find a comprehensive book about simulation best practice and design patterns, using Simics as its base along with real-life examples to get the most out of your Simics implementation. You’ll learn about: Simics architecture, model-driven development, virtual platform modelling, networking, contiguous integration, debugging, reverse execution, simulator integration, workflow optimization, tool automation, and much more. Distills decades of experience in using and building virtual platforms to help readers realize the full potential of virtual platform simulation Covers modeling related use-cases including devices, systems, extensions, and fault injection Explains how simulations can influence software development, debugging, system configuration, networking, and more Discusses how to build complete full-system simulation systems from a mix of simulators

Embedded and Real Time System Development: A Software Engineering Perspective
Author : Mohammad Ayoub Khan,Saqib Saeed,Ashraf Darwish,Ajith Abraham
Publisher : Springer
Release Date : 2013-11-19
ISBN 10 : 3642408885
Pages : 330 pages
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Nowadays embedded and real-time systems contain complex software. The complexity of embedded systems is increasing, and the amount and variety of software in the embedded products are growing. This creates a big challenge for embedded and real-time software development processes and there is a need to develop separate metrics and benchmarks. “Embedded and Real Time System Development: A Software Engineering Perspective: Concepts, Methods and Principles” presents practical as well as conceptual knowledge of the latest tools, techniques and methodologies of embedded software engineering and real-time systems. Each chapter includes an in-depth investigation regarding the actual or potential role of software engineering tools in the context of the embedded system and real-time system. The book presents state-of-the art and future perspectives with industry experts, researchers, and academicians sharing ideas and experiences including surrounding frontier technologies, breakthroughs, innovative solutions and applications. The book is organized into four parts “Embedded Software Development Process”, “Design Patterns and Development Methodology”, “Modelling Framework” and “Performance Analysis, Power Management and Deployment” with altogether 12 chapters. The book is aiming at (i) undergraduate students and postgraduate students conducting research in the areas of embedded software engineering and real-time systems; (ii) researchers at universities and other institutions working in these fields; and (iii) practitioners in the R&D departments of embedded system. It can be used as an advanced reference for a course taught at the postgraduate level in embedded software engineering and real-time systems.

Virtual Machines
Author : James Edward Smith,Ravi Nair
Publisher : Elsevier
Release Date : 2005
ISBN 10 : 1558609105
Pages : 638 pages
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In this text, Smith and Nair take a new approach by examining virtual machines as a unified discipline and pulling together cross-cutting technologies. Topics include instruction set emulation, dynamic program translation and optimization, high level virtual machines (including Java and CLI), and system virtual machines for both single-user systems and servers.

Better Software. Faster!
Author : Tom De Schutter
Publisher : Happy About
Release Date : 2014-03-17
ISBN 10 : 1617300136
Pages : 196 pages
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The recent rise of "smart" products has been made possible through tight co-design of hardware and software. The growing amount of software and hence processors in applications all around us allows for increased flexibility in the application functionality through its life cycle. Not so long ago a device felt outdated after you owned it for a couple of months. Today, a continuous stream of new software applications and updates make products feel truly "smart". The result is an almost magical user experience where the same product can do more today than it could do yesterday.

In this book we dive deep into a key methodology to enable concurrent hardware/software development by decoupling the dependency of the software development from hardware availability: virtual prototyping. The ability to start software development much earlier in the design cycle drives a true "shift-left" of the entire product development schedule and results in better products that are available earlier in the market.

Throughout the book, case studies illustrate how virtual prototypes are being deployed by major companies around the world. If you are interested in a quick feel for what virtual prototyping has to offer for practical deployment, we recommend picking a few case studies to read, before diving into the details of the methodology.

Of course, this book can only offer a small snapshot of virtual prototype use cases for faster software development. However, as most software bring-up, debug and test principles are similar across markets and applications, it is not hard to realize why virtual prototypes are being leveraged whenever software is an intrinsic part of the product functionality, after reading this book.

Advanced Research on Information Science, Automation and Material System
Author : Helen Zhang,Gang Shen,David Jin
Publisher : Trans Tech Publications Ltd
Release Date : 2011-03-28
ISBN 10 : 3038135925
Pages : 1825 pages
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Volume is indexed by Thomson Reuters CPCI-S (WoS). The goal of this collection of peer-reviewed papers was to provide researchers from the fields of Information Science, Automation and Materials Systems with a forum for sharing new ideas, innovations and solutions. The 371 peer-reviewed papers are grouped into the chapters: 1: Information Science and Automation, 2: Industry and Computer Applications, 3: Network Technology and Materials Engineering, 4: Intelligent Information and Applications, 5: Information Systems, Automation and Control, 6: Materials Engineering, Information and Automation, 7: Programming, Image and Industrial Application. Overall, the contents provide a useful handbook on the field.

Electronic Design
Author : N.A
Publisher : N.A
Release Date :
ISBN 10 :
Pages : 329 pages
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Proceedings
Author : N.A
Publisher : N.A
Release Date : 2005
ISBN 10 :
Pages : 329 pages
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Resource Proportional Software Design for Emerging Systems
Author : Suparna Bhattacharya,Kanchi Gopinath,Doug Voigt
Publisher : CRC Press
Release Date : 2020-02-21
ISBN 10 : 1351682334
Pages : 386 pages
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Efficiency is a crucial concern across computing systems, from the edge to the cloud. Paradoxically, even as the latencies of bottleneck components such as storage and networks have dropped by up to four orders of magnitude, software path lengths have progressively increased due to overhead from the very frameworks that have revolutionized the pace of information technology. Such overhead can be severe enough to overshadow the benefits from switching to new technologies like persistent memory and low latency interconnects. Resource Proportional Software Design for Emerging Systems introduces resource proportional design (RPD) as a principled approach to software component and system development that counters the overhead of deeply layered code without removing flexibility or ease of development. RPD makes resource consumption proportional to situational utility by adapting to diverse emerging needs and technology systems evolution. Highlights: Analysis of run-time bloat in deep software stacks, an under-explored source of power-performance wastage in IT systems Qualitative and quantitative treatment of key dimensions of resource proportionality Code features: Unify and broaden supported but optional features without losing efficiency Technology and systems evolution: Design software to adapt with changing trade-offs as technology evolves Data processing: Design systems to predict which subsets of data processed by an (analytics or ML) application are likely to be useful System wide trade-offs: Address interacting local and global considerations throughout software stacks and hardware including cross-layer co-design involving code, data and systems dimensions, and non-functional requirements such as security and fault tolerance Written from a systems perspective to explore RPD principles, best practices, models and tools in the context of emerging technologies and applications This book is primarily geared towards practitioners with some advanced topics for researchers. The principles shared in the book are expected to be useful for programmers, engineers and researchers interested in ensuring software and systems are optimized for existing and next generation technologies. The authors are from both industry (Bhattacharya and Voigt) and academic (Gopinath) backgrounds.

Software Architecture in Practice
Author : Len Bass,Paul Clements,Rick Kazman
Publisher : Addison-Wesley Professional
Release Date : 2003
ISBN 10 : 9780321154958
Pages : 528 pages
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This is the eagerly-anticipated revision to one of the seminal books in the field of software architecture which clearly defines and explains the topic.

Conference Record
Author : N.A
Publisher : N.A
Release Date : 1994
ISBN 10 :
Pages : 329 pages
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1994 IEEE GLOBECOM
Author : N.A
Publisher : N.A
Release Date : 1994
ISBN 10 :
Pages : 329 pages
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IEEE Virtual Reality
Author : IEEE Computer Society. Technical Committee on Visualization and Graphics
Publisher : IEEE
Release Date : 1999
ISBN 10 :
Pages : 299 pages
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